draw is ORB's 2D renderer for applications. Every pixel below comes from its public calls: rounded boxes, bands, arcs, curves, patterns, text and sprites, all through one shader. Each page is a still group kept while nothing changes, so a page at rest uploads nothing; spinners, pulses and the caret blink on the GPU's clock.
1600 × 900 captures11 pages0 B uploaded on a still frameno images loaded from disk: the art is painted at start